Aldous Peyton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is smooth and relatively long. His brown eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His mother raised him in a mountain cabin. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Bonds: Job, Nature. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 19000 cp.
Arnold Clayden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, and he perpetually has his mace ready. His golden hair is lengthy. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Nature, Adventurer. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Celestial, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Drogo Benson, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a dagger. He sports a long white beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: He was born in the west. His druidic abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1600 sp.
Theodoric Cotton, Male Human [Permalink]
Personal [hide]
Description: This man wears a red vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a chestnut handlebar mustache and slicked back chestnut hair. His violet eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He now spends his time doing works of charity.
Motivation: He is greedy; and revenge
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 80 pp. Obsidian (10 gp). Black pearl (700 gp). Peridot (30 gp).
Adam Axton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears just a blue suit. His chestnut hair is braided into rings. His eyes are a pleasant amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a desert tribe. He moved out east to avoid the crime he committed. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Bonds: Nature, Criminal record, Enemies, Adventurer. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
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