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NPC Generator

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Advanced [show]


Richard Oakley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His white hair is unkempt and raggedy. He has gleaming, smiling green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Richard's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Richard Oakley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 8 (-1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He wears his white hair up. He has a tattooed face.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and to be a fortune-teller again

Flaws: Antagonistic. Bonds: Mentor, Has a crush, Job. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Gilbert Richie, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Arnold Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso. His skin is fair and his fingers are delicate and long. His chestnut hair is matted, messy, and big. He has a dull look in his violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small plains village. In his 12th year, his parents were killed by a goblins raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Enemies. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Blyth, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Van Es, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his black hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated. Flaws: Addict, Disease. Bonds: Rich, Criminal record. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Ralf Van Es, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 9 (-1)9 (-1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 9
Languages Common, Celestial, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bernard Snowdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy brown beard and wild brown hair. His amber eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Roofer soon after.

Motivation: A rival would like him out of the picture.

Ideals: Joker, Optimist. Bonds: Poor, Criminal record, Job. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Bernard Snowdon, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 pp.


Social Check DCs

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