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NPC Generator

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Advanced [show]


Lance Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was granted psionic powers by his dying brother.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Lance Garrick, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)7 (-2) 7 (-2)12 (+1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Rodney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light violet in addition to tight pants. He has done his best to style his blonde hair to look like a famous performer. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: Guy hails from a village terrorized by brigands. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: He feels threatened by others; and someone believes him a fraud

Ideals: Professionalism. Flaws: Ugly, Racist, Fearful. Bonds: Enemies, Family. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Guy Rodney, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Silver holy symbol. 1 Average lock.


Social Check DCs


Alex Ryley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. With bright white hair and a scraggly beard. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the east. In his 18th year, his parents were killed by a goblins raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Mortician.

Motivation: To share knowledge with the world; and revenge

Ideals: Fighting, Logical. Bonds: Enemies, Poor, Job. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Alex Ryley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has shaved his head bald. His eyes are hazel and beady.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Ruler, who enjoyed hunting, Wymar was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He is unsatisfied with his job; and money/treasure

Flaws: Ugly, Racist. Bonds: Rich, Job, Nature. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Wymar Stapleton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)7 (-2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. 1 Masterwork Heavy wooden shield.


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He sports brown clothing, slightly heavier than average wear. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Painter and found it very stressful. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He has a crush on the local Interpreter; and he's in love

Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Painter

Voice: Whispers

Attributes [hide]

John Reid, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Silver holy symbol. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs

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