Shane Stanford, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is long and unkept. His eyes are violet and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and many drow want him driven away
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Guy Copeland, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel costume with the symbols of luck on his torso. His chestnut hair is braided into rings. His fierce blue eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Hubert Digby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a large pastel jacket. His long black hair reaches down to his waist. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: He is greedy; and further expansion of business
Ideals: Extrovert, Logical. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Anselm Clifford, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright red suits and hats. He is muscular with a powerful set of arms. His long chestnut hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He was granted necromantic powers by his dying sister.
Motivation: Meet up once more with his childhood friend; and he's attracted to the pc
Ideals: Joker, Gifted. Bonds: Adventurer, Nature, Has a crush. Occupation: Seamstress
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 6000 sp. Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (20 gp). Golden circlet with four aquamarines (1000 gp).
Godfrey Jacobs, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a yellow armored body suit, with a simple tan line shooting up and back down, marred by teas. His white hair is knotted and matted. His ears are large.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He is greedy; and to protect his home
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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