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Advanced [show]


Heward Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears rags and sports a simple walking cane. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Enemies. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Heward Marlee, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Raymond Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Mayor. His brown hair is cut short. His eyes are hazel and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Raymond Hallewell, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Wymar Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His hair is long and chestnut with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Dyer, but he got bored and became a Body Guard. He has drifted from career to career and currently works as a Body Guard.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Passionate, Professionalism. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Wymar Kenley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 17 (+3)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Arnold Rutherford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tan collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, marred by chocolates. His brown hair is singed and shortened. His eyes are a pleasant violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Joker, Justice, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Arnold Rutherford, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tim Copeland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy. His hazel eyes peer out from beneath his small violet hat.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is lazy and tries to find solutions quickly.

History: A powerful brothel owner made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has never given up on his painting dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Poor, Mentor, Debt. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Copeland, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)15 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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