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NPC Generator

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Advanced [show]


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean brown cloak covering his clean studded leather, and a wedding ring on his right hand. He wears his auburn hair up. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with writing.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Trym never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He loathes his own lifestyle; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Addict, Depressed. Bonds: In love, Mentor. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Trym Skelton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)12 (+1) 11 (+0)16 (+3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Jocelyn Shelby, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is red and curly. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Engraver business at a young age. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Jocelyn's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Insane, Impulsive, Antagonistic. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Jocelyn Shelby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a desert tribe. In his 14th year, his parents were killed by a goblins raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Bonds: Poor, Attractive, Immigrant, Nature, Enemies. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

William Pinkerton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)18 (+4) 11 (+0)5 (-3)
Skills Acrobatics +2, Performance -1
Senses Passive Perception 10
Languages Common, Aquan, Orc, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 4000 cp. Freshwater pearl (15 gp).


Social Check DCs


Odo Alton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting. Flaws: Impulsive, Ugly. Bonds: Enemies. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Odo Alton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 17 (+3)15 (+2) 7 (-2)17 (+3)
Skills Acrobatics -2, Arcana +4
Senses Passive Perception 8
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Aldous Snowdon, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by giants. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge.

Ideals: Impeccable, Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Aldous Snowdon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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