Justin Vance, Male Human [Permalink]
Personal [hide]
Description: A 5'10" northern man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.
Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.
Kody Hayes, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac
Flaws: Addict. Bonds: Immigrant, Job, Criminal record, Military. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Eye agate (12 gp).
Frederick Merton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His blonde hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: To reunite with his old friends.
Flaws: Cynical, Shy. Bonds: Nature, Adventurer. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp.
Guy Nibley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He likes to wear ponchos typically of a light grey in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Guy never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Slave, Mentor, Religious, In love. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Theodoric Marley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His golden hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He also hits on women, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He is searching for what he claims is his rightful reward.
Motivation: Wants a kiss.
Flaws: Ugly. Bonds: Enemies, Has a crush, Immigrant, Adventurer. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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