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Advanced [show]


Richard England, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy white suit. He is tall, broad shouldered and powerfully built. His long blonde hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Flattery will make him almost putty in your hands.

History: He got into the Hunter business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Richard took refuge in the large cave and found the beat up scimitar and armor he uses now. He inherited the family business which he has now maintained for 10 years.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Artistic, Logical. Flaws: Selfish. Bonds: Attractive, Job, Nature. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard England, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)10 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair up in a very large beehive style do. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Optimist, Artistic, Fighting, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Tim Cromwell, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean black cloak covering his clean studded leather. His moppish white hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Randal has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Randal Remington, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Shepherd does. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Theodoric's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Watson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Azurite (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Rodney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown top hat and brown clothes, and a wedding ring on his left hand. He has moderate length silver hair. His brown eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers

Ideals: Impeccable, Philantrophist. Bonds: In love, Enemies, Slave, Family. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Arnold Rodney, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Red garnet (130 gp). Blue quartz (14 gp).


Social Check DCs

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