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NPC Generator

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Advanced [show]


Bernard Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Spy in town.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Job. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Bernard Atterton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)16 (+3) 16 (+3)16 (+3)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Giant, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Cloth of gold vestments (150 gp).


Social Check DCs


John Beckwith, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He keeps his blonde hair in a flapper bob. He has several tiny amethyst earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people.

Flaws: Antagonistic, Racist, Ugly. Bonds: Rich. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

John Beckwith, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely grey suit with tan socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized topaz on his right hand. He keeps his blonde hair in a pixie cut. His ears are large.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Impulsive, Fearful. Bonds: Rich. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Beitz, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: He was raised by priests from a young age. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Roger Hayes, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills History +5
Senses Passive Perception 11
Languages Common, Auran, Druidic, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Percival Hamilton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear white pants and tee shirts, and a wedding ring on his left hand. He is bald on top and has large brown tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the large cave and found the beat up shield and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Ugly, Selfish. Bonds: In love, Military, Nature. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Percival Hamilton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 7 (-2)13 (+1)
Skills Insight +0, Stealth +3
Senses Passive Perception 8
Languages Common, Terran, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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