Percival Dumph, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man wears a yellow collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is short and golden. He has several tiny jet earrings on each ear.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across
History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it; and seeks redemption
Ideals: Athletic, Optimist. Bonds: Rich, Criminal record, Nature. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 60 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Cory Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of luck around his neck, and a bow on his belt. He has moderate length red hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly, Antagonistic. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Deep green spinel (80 gp).
Theobald England, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His small hat is riddled with cuts and holes. His brown eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Theobald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Godfrey Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He wears his brown hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: In love, Rich. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item.
Heward Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries a battered mace and tarnished spear as well. His auburn hair is heavily combed to the left. He has gleaming, smiling green eyes.
Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.
History: The child of eastern immigrants he idolized his mother. He moved out south to avoid the crime he committed. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting, Extrovert. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 28000 cp. Onyx (50 gp). Red spinel (70 gp). Red garnet (70 gp). Rhodochrosite (13 gp).
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