Gerard Charlton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in white turtlenecks beneath a blue coat with green slacks. His hair is red and curly. His green eyes dart from person to person.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Religious, Mentor. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Hugh Adley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dark leathers with embroidery. He wears a Stetson hat to cover his moderate length chestnut hair. His brown unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Sculptor in town.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has achieved small success as a Sculptor.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Disease, Sensitive. Bonds: Job, Religious. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Tanglefoot bags.
Adam Clifford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.
History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Family. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Tanglefoot bags. 1 Everburning torch. 4 Smokesticks.
Balimaar Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy red hair. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy, Selfish, Mundane. Bonds: Family. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6
Possessions: 38000 sp.
Robert Wheatley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and typically wears brown cloth garments or leather armor. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His gray unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Guard, but he was a colossal failure. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to be a guard again
Flaws: Disease, Impulsive, Hedonist. Bonds: Poor, Job. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold and topaz bottle stopper cork (500 gp).
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