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NPC Generator

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Advanced [show]


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown top hat and brown clothes. With a patchy red beard and wild red hair. His eyes are blue and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: Gifted from a young age, Nicholas studied abroad. He dropped out of school before completing his studies. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Nature. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Nicholas Gracey, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Amber (80 gp). Azurite (12 gp).


Social Check DCs


Theobald Kensley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his tan robe and has his shortbow always slung over his shoulder and is in decent physical shape. His auburn hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Guard.

Motivation: To clean up the streets; and he is unsatisfied with his job

Flaws: Shy, Antagonistic. Bonds: Nature, Job, Guardian. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Theobald Kensley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp.


Social Check DCs


Nicholas Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was raised in a forest tribe. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Rich, Adventurer. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Harper, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Adelard Morton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown leather gloves, a brown jacket, and tight pants. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Extrovert. Bonds: Criminal record, Rich. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Morton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 pp.


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports black clothing, slightly heavier than average wear. His hair is golden and curly. His eyes are hazel and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Peter was born in the east. At a young age he loved to build and create. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father.

Ideals: Persistence. Flaws: Ugly, Disease, Impulsive. Bonds: Family. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Addington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs

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