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NPC Generator

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Advanced [show]


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green Stetson hat and green clothes, and is pretty ugly. He wears a Stetson hat to cover his moderate length golden hair. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Logical, Entrepeneur. Flaws: Ugly, Disease, Insane, Mundane. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Percival Staurheim, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 5 (-3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Bertram Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a black suit. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Bertram Harlow, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 2 Holy water. 2 Holy water. 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Cory Oakley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. He is bald on top and has large brown tufts of hair around his ears. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Bricklayer, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Cory Oakley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Charles Benson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright white hair and a scraggly beard. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist, Justice. Bonds: Rich, Job, Family. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Benson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (8 gp).


Social Check DCs


Gunter Colton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large brown jacket. His hair is short and auburn. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east to a Ruler, Gunter learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Rich, In love. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Gunter Colton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)6 (-2) 9 (-1)14 (+2)
Skills Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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