Henry Ashley, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Bellfounder, who enjoyed hunting, Henry was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Logical. Flaws: Addict, Racist. Bonds: Rich, Nature, Mentor. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Norman Kenley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Dean Beverly, Male Human [Permalink]
Personal [hide]
Description: A 5'5" southern man, he typically wears black cloth garments or leather armor. He has golden hair. His eyes are green.
Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.
History: Born in the south to a Cartwright, Dean learned a great deal about his father's area of expertise. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Professionalism, Athletic. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Red-brown spinel (110 gp). Sardonyx (20 gp). Silver pearl (110 gp). 1 Masterwork Uncommon Weapon.
Hunter Marlee, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the west; and to share knowledge with the world
Ideals: Entrepeneur, Logical. Flaws: Insane, Selfish. Bonds: Rich. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Richard Trollope, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His hair is long and blonde with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. He has gleaming, smiling violet eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Richard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Artistic, Gifted. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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