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NPC Generator

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Advanced [show]


Dean Wellington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tan leather gloves, a tan jacket, and tight pants, marred by sweets. He has brown hair. His eyes are a pleasant amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sage father left him crippled. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he seems to be bored by most things

Flaws: Ugly, Mundane, Selfish, Disease. Bonds: Criminal record. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Dean Wellington, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is well dressed, constantly wearing a white suit, grey shirt, and tan tie. He wears a Stetson hat to cover his moderate length auburn hair. His eyes are violet and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: He was born at the edge of vast mountains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Butcher

Voice: American accent

Attributes [hide]

Arnold Wakefield, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Eye agate (7 gp). Banded agate (7 gp).


Social Check DCs


Richard Barney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He has a large green mantle and cape that has been intricately interwoven into his grey robe. His head has been shaved. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast forest. A gifted student he started as a Barkeep, but he got bored and became a Engraver. He now owns his own business.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Nature, Job. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Richard Barney, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Buckler.


Social Check DCs


Solomon Payton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Solomon Payton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +0
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 15000 cp. A roughly beaten golden orb (150 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Adelard Atherton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His chestnut hair is lengthy. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Adelard Atherton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Silver pearl (160 gp). Malachite (5 gp). Chrysoprase (40 gp).


Social Check DCs

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