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Advanced [show]


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with black highlights, and long violet pants that bunch up around his shoes. His hair is chestnut and curly. His eyes are blue and beady.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new priest responsibilities is difficult

Flaws: Ugly, Insane, Lazy. Bonds: Poor, Job, Military. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Bertram Carlyle, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Deep green spinel (120 gp). 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs


Gomory Woods, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gomory hails from a village terrorized by orcs. He worked as a nervous Mortician and found it very stressful. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Ideals: Logical. Bonds: Attractive, Enemies, Job. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Gomory Woods, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Jocelyn Tenley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries clubs. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the north. Further he is a bit of a stoner and is frequently out of it.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Pacifist. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Tenley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ernest Perry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His hair is short and brown. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Ernest Perry, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. Jade (70 gp). Moonstone (70 gp). Bloodstone (70 gp).


Social Check DCs


Trey Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He keeps his long brown hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Trey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Trey Norton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 6 (-2)18 (+4)
Skills Deception +6, Perception +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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