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NPC Generator

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Advanced [show]


Gilbert Clifton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Joker, Impeccable. Bonds: Attractive, Mentor, Job. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Gilbert Clifton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills History +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 800 sp.


Social Check DCs


Drogo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy white suit. He has a long white beard with little hanging trinkets. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Painter father left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Attractive, Family, Mentor. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Drogo Wordsworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a dagger. His silver hair is knotted and matted. His fierce violet eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and he's looking for his big break

Ideals: Optimist. Bonds: Enemies, Adventurer, Nature, Family. Occupation: Merchant

Voice: American accent

Attributes [hide]

Odo Coombs, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Lapis lazuli (14 gp). Bloodstone (80 gp).


Social Check DCs


Gerald Wellington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his rapier ready. He has red hair. He has several tiny jet earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with painting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Philantrophist, Artistic. Bonds: Rich, Slave. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Wellington, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Willoughby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy brown hair. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: He got into the Glassblower business at a young age. He helped his mother out around the business and became quite the natural. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Impeccable, Gifted. Flaws: PTSD, Mundane. Bonds: Rich, Job. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Anselm Willoughby, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills Arcana +0, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Iolite (50 gp). Sardonyx (50 gp). Smoky quartz (50 gp).


Social Check DCs

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