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NPC Generator

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Advanced [show]


Drogo Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy violet pantaloons and a black scarf. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Optimist. Flaws: Insane. Bonds: Job, Rich. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Drogo Dumph, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Sutton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic. Flaws: Impulsive. Bonds: Enemies, Poor, Mentor. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Thomas Sutton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. He has a dull look in his green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Jocelyn was born the youngest of three triplets. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Many gnolls want him driven away; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Enemies, Family, Criminal record, Adventurer. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Jocelyn Altham, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)18 (+4) 11 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Infernal, Elven, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


William Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His black hair is unkempt and raggedy. His eyes are hazel and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: Born to a Carter, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

William Walcott, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Abyssal, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver pearl (130 gp). Jade (130 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Shirley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, marred by teas. He has shaved his head bald. His thin eyebrows rest above his beady amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Aldous Shirley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 cp. Rhodochrosite (8 gp). Jasper (60 gp).


Social Check DCs

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