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NPC Generator

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Advanced [show]


Conrad Langston, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. He keeps his chestnut hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Conrad hails from a village terrorized by dire rats. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, Conrad never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Many dire rats want him driven away; and money/treasure

Flaws: Selfish, Impulsive. Bonds: Rich, Attractive, Enemies, In love. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Langston, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)7 (-2) 11 (+0)6 (-2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red garnet (100 gp). Smoky quartz (30 gp).


Social Check DCs


Theobald Ramsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long chestnut hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a brothel owner, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theobald's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Religious, Mentor, Adventurer, Enemies. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Theobald Ramsey, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Kyle Vance, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey pants and tee shirts. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: Kyle hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Racist, Fearful. Bonds: Enemies, Adventurer. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Vance, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Lapis lazuli (9 gp). Chalcedony (40 gp).


Social Check DCs


Hunter Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large grey mantle and cape that has been intricately interwoven into his white robe. He has no hair. His green eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Beggar, who enjoyed hunting, Hunter was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, In love. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Emsworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +0, History +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp. Coral (140 gp). Lapis lazuli (9 gp). 1 Half-Plate.


Social Check DCs


Frederick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His white hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: Frederick was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and to find somewhere to settle down

Ideals: Artistic, Persistence. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Frederick Hayhurst, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp.


Social Check DCs

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