Kyle Clifford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a worn and beaten armor. His long red hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Humans.
History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: Human compassion; and he has passion for adventuring and risk
Flaws: Sensitive, Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Adelard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length black hair. He has gleaming, smiling amber eyes.
Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.
History: Adelard lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. By chance he met his brother recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a spy and was forced into it by his family
Ideals: Gifted, Fighting. Bonds: Family, Job. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. White pearl (160 gp). 1 Buckler. 1 Half-Plate.
Percival Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He carries a battered nunchaku and tarnished scimitar as well. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant blue.
Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Gerard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man very much looks the part of a Bricklayer. His hair is white and curly. His brown eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gerard lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Expand his business; and wants to raise his children well
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Has a crush, Family. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 70 pp. 1 Masterwork studded leather.
Manfred Barlow, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy golden beard and wild golden hair. His eyes, though not visible through his cowl, are green.
Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with music.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting, Athletic, Artistic. Flaws: Depressed. Bonds: Rich, Family. Occupation: Scribe
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Sard (40 gp). Freshwater pearl (7 gp). 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
