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Advanced [show]


Gerard Spaulding, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with small hat. He has a red handlebar mustache and slicked back red hair. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: Gifted from a young age, Gerard studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Gerard Spaulding, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Hayes, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely brown suit with grey socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He has styled his red hair well, parting it to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Entrepeneur, Fighting. Flaws: PTSD. Bonds: Job. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Conrad Hayes, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 17 (+3)7 (-2)
Skills Acrobatics +4, Deception +0
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +0

Possessions: 13000 cp. Black pearl (500 gp). Peridot (20 gp). Chrysoprase (20 gp).


Social Check DCs


Lance Vance, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Shy, Ugly. Bonds: Poor. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Vance, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)8 (-1) 15 (+2)15 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Manfred Carlisle, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears baggy grey pantaloons and a black scarf. His silver hair is kept up in a ponytail inside a deerstalker hat. He has amber eyes and a grey hat with a black feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Manfred Carlisle, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Moreno, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a courier and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Mentor. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Thomas Moreno, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 42000 sp.


Social Check DCs

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