Arnold Blythe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear white clothing when he does not wear armor. His chestnut hair is unkempt and raggedy. His fierce blue eyes like to dwell on things.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a great chef.
History: He was born in the north. He has had some formal dancing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by giants. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp.
Theobald Cooper, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries nunchakus. He wears his white hair up in a very large beehive style do. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Cory Darby, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by teas. His chestnut hair is matted, messy, and big. His eyes are a pleasant hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Citrine (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Bertram Blyth, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He has the majority of his body covered in plate. He has a very tight haircut. He wears a mask on his face.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed, Selfish. Bonds: Slave. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Miles Brady, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. His whole body is exceptionally muscular. His hair is golden and very short. His brown eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Mortician, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Laborer.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Justice. Flaws: Addict. Bonds: Immigrant, Poor, Job. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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