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Advanced [show]


Ernest Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a whip on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is brown and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Fearful. Bonds: Rich. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Alby, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)11 (+0) 7 (-2)8 (-1)
Skills Intimidation +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 8000 sp. A necklace of small pink pearls (1000 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, and he perpetually has his whip ready. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Job, Religious, Enemies. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Theobald Windsor, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Deep blue spinel (400 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Golden pearl (130 gp).


Social Check DCs


Gerald Bristol, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is generally shirtless and showing off his tattooed chest. His hair is chestnut and curly. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gerald was born on a far western plains where he grew up under the tutelage of his mother, an expert Barber. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and to end his boredom

Flaws: Racist, Mundane. Bonds: Immigrant, Mentor, Family. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Gerald Bristol, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Jocelyn Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: To unite with his sister; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Jocelyn Langdon, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Chrysoberyl (140 gp). Brown-green garnet (140 gp). Amber (140 gp).


Social Check DCs


Odo Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the sun god around his neck, and a sai on his belt. His long black hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Military. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Gyula, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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