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NPC Generator

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Advanced [show]


Gilbert Lindsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). He wears his white hair down. His eyes are gray and beady.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Gilbert Lindsay, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered yellow stockings, and he perpetually has his longsword ready. He sports a long brown beard, and similarly colored long hair. He has gray eyes and a black hat with a yellow feather.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: He was raised in a mountains tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Nature, Debt. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Guy Blakeley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. Deep blue spinel (800 gp). Sard (80 gp).


Social Check DCs


Lance Lancaster, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a brown and green handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Fortune-teller business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Flaws: Shy, Insomniac. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Lance Lancaster, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Ernest Southey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and curly. His eyes are likewise green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Banker mother left him crippled. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Ernest Southey, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: Silver comb with moonstones (300 gp). Finely wrought small gold bracelet (100 gp). Solid gold idol (500 gp).


Social Check DCs


Lance Davenport, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a white cloak and cross-gartered blue stockings. His skin is also unnaturally pale. His auburn hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 7 years old his parents immigrated from the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: Doesn't want to be a Laborer and was forced into it by his family.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Lance Davenport, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2200 sp.


Social Check DCs

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