Theobald Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. In his 11th year, his parents were killed by a orcs raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and many orcs want him driven away
Flaws: Shy, Forgetful. Bonds: Rich, Mentor, Enemies. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (1100 gp). 1 Masterwork studded leather. 1 Half-Plate.
Lewis Tindall, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. With a patchy golden beard and wild golden hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.
History: Lewis was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.
Motivation: He feels that his past leaves him morally obligated to help; and doesn't want to be a painter and was forced into it by his family
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Criminal record. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 3 Acid flasks. 4 Tanglefoot bags.
Theobald Nibley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail, and his gloved hand is found clutching a shortspear. He keeps his chestnut hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Theobald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk
Ideals: Philantrophist, Professionalism, Gifted. Bonds: Adventurer, Job. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 12 (+1) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 6000 sp. 1 Minor magic item.
Aldous Read, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with tan stripes complete with hood. His hair is short and black. He has a tattooed face.
Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of northern immigrants he idolized his mother. Aldous was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bowyer. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp.
Hubert Blackwood, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He is bristling with hidden weapons, mostly longbows and lances. He wears a feathered hat to cover his moderate length golden hair. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has decided he is irredeemable.
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 12000 cp. 2 Holy water. 1 Thunderstones. 4 Smokesticks.
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