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NPC Generator

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Advanced [show]


Simon Darlington, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist, Insane. Bonds: Criminal record. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Darlington, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 4 (-3)14 (+2) 10 (+0)18 (+4)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +6

Possessions: 80 pp. Brown-green garnet (40 gp). Red-brown spinel (40 gp). Tourmaline (40 gp). Freshwater pearl (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His long red hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and to be a shepherd again

Flaws: Fearful. Bonds: Attractive, Job, Poor, Nature. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Conrad Copeland, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp.


Social Check DCs


Miles Carlisle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a green coat. With a patchy red beard and wild red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Miles hails from a village terrorized by gnolls. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Miles began to lead the lost caravan. He has achieved small success as a Mayor.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Miles Carlisle, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)17 (+3) 16 (+3)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Gyula, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear red clothing when he does not wear armor. He wears a colorful flower in his red hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 8 years old his parents immigrated from the south. He worked as a nervous Dilettante and found it very stressful. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Gyula, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. Onyx (50 gp). Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs


Ernest Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large black jacket. He keeps his silver hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He invites people to come help in his community garden.

History: He was raised in a plains tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Job, Nature, Religious, Adventurer. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Chatham, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 5 (-3)8 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Moonstone (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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