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NPC Generator

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Advanced [show]


Reynard Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his golden hair well, parting it to the right. His eyes, though not visible through his cowl, are green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: Reynard was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and he is greedy

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Adventurer, Guardian. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Reynard Ryland, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Anselm Blyth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long silver hair is drawn into a two foot long braid. He has hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Impulsive. Bonds: Rich, Job, Adventurer, Slave. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Anselm Blyth, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Thunderstones. 2 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Solomon Elton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he is typically in his Unemployed uniform. He sports a flattop hair cut. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. He worked as a nervous Unemployed and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Solomon Elton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Theodoric Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Tanner uniform. He keeps his black hair in a pixie cut. His eyes are blue and he is always smoking a pipe.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a small toy that he constantly fidgets with.

History: Theodoric hails from a village terrorized by brigands. He moved from fad to fad and when he turned 15 he discovered music. He inherited the family business which he has now maintained for 3 years.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Job, Enemies. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Theodoric Ainsley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Violet garnet (900 gp). Sard (60 gp). Red spinel (80 gp). 1 Minor magic item.


Social Check DCs


Roger Langston, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his golden hair up in a very large beehive style do. His gray eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Roger Langston, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden pearl (140 gp). Amethyst (140 gp). Eye agate (9 gp).


Social Check DCs

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