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NPC Generator

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Advanced [show]


Justin Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long auburn hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Justin studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Enemies, Adventurer. Occupation: Layabout

Voice: American accent

Attributes [hide]

Justin Jacobs, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 10 pp.


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is dressed in a clean brown cloak covering his clean studded leather. He has a small bristly mustache and wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Immigrant. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Arnold Brandon, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Iolite (60 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Hunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Fisher uniform. His white hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Fisher, Hunter learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Expand his business; and to pay off his debts

Ideals: Logical. Flaws: Disease. Bonds: Job, Debt. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Hadlee, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin, Draconic, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His long blonde hair reaches down to his waist. His green eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: Expand his business; and human compassion

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Mentor, Job. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Theobald Jacobs, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Cory Walcott, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. He wears his hair in dreadlocks. This brown eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the large cave and found the beat up club and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Shy. Bonds: Poor, Slave, Military, Nature. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Walcott, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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