Shane Mori, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and is wearing a long, tan cloak. His red hair is cut short. His amber eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Shane was born with his father's beautiful face. He worked as a nervous Roofer and found it very stressful. He has set out to sabotage the competition.
Motivation: He loathes his own lifestyle; and to be a seamstress again
Flaws: Selfish, Hedonist, Depressed. Bonds: Attractive, Job. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3
Possessions: 300 gp. Golden pearl (150 gp). Silver pearl (150 gp).
Godfrey Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in red turtlenecks beneath a black coat with brown slacks. His red hair is kept up in a ponytail inside a feathered hat. His hazel eyes dart from person to person.
Personality: Calm and collected, he is a well trained Adventurer. He has a minor phobia of water and hates getting wet.
History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.
Motivation: He's attracted to the PC; and he has a crush on the local hunter
Flaws: Fearful, Insane. Bonds: Job, Poor, Has a crush. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2000 cp. Blue quartz (10 gp). Onyx (80 gp). Obsidian (10 gp).
Gilbert Moreno, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His white hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Gilbert studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Fighting, Philantrophist, Gifted. Bonds: Rich, Has a crush. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
Hubert Harper, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His long black hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Disease. Bonds: Attractive, Guardian, Immigrant, Family. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 16000 cp.
Simon Webley, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is dressed in earthy colors with a green and grey handkerchief worn on his right side. His black hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a desert tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To unite with his sister.
Ideals: Fighting. Flaws: Depressed, Secretive. Bonds: Nature, Family. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
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