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NPC Generator

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Advanced [show]


Lewis Tatum, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. His chestnut hair is greasy and uncared for. His amber eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Sailor again; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic, Shy, Racist. Bonds: Job, Criminal record. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Lewis Tatum, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)5 (-3) 15 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gerard Darby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Darby, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Roger Upton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large violet mantle and cape that has been intricately interwoven into his brown robe. His broad hat is riddled with cuts and holes. His green eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast plains. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: To protect his home; and he is a bit of a kleptomaniac

Flaws: Ugly, Emotional, Selfish. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Upton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Godfrey Yardley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He is physically well-built. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born in the west. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Disciplined, Professionalism. Bonds: Immigrant, Adventurer, Job. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Yardley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp. Moss agate (16 gp). Chalcedony (20 gp).


Social Check DCs


Rolf Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a red scarf. He carries with him a set of shields on his belt, each one with a ruby on the hilt. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane, Antagonistic. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Rolf Radcliffe, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs

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