Balimaar Tenley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He very much looks the part of a Scribe. His whole body is exceptionally muscular. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Scribe, Balimaar learned a great deal about his mother's area of expertise. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Insomniac. Bonds: Job, Immigrant, Attractive, Rich. Occupation: Scribe
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Adelard Willoughby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish blonde hair is in a traditional bowl cut. This green eyed easterner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Thomas Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his blonde hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp.
Kody Melancon, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Adventurer.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp. 1 Simple lock. 1 Hourglass. 1 Climber’s kit.
Wymar Braxton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Adventurer does, and he perpetually has his sickle ready. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: The child of northern immigrants he idolized his mother. He worked as a nervous Adventurer and found it very stressful. He has worked as a Adventurer like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Selfish. Bonds: Job, Guardian, Immigrant. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee.
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