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Advanced [show]


Diggory Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His silver hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Diggory Beverly, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Trey Home, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear white tank tops with violet pants. His hair is golden and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by drow. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Revenge.

Flaws: Insomniac, Forgetful. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Trey Home, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Ralf Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a fancy pastel suit. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Ralf Wharton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 16 (+3)15 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Justin Wesley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black coat over a red low-cut shirt, and a top hat upon his head. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast mountains. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Nature, Has a crush. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Justin Wesley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears a colorful flower in his blonde hair. His green eyes are passionate and lively.

Personality: Eccentric and domineering, Shane will drive conversation. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and he is greedy

Ideals: Extrovert. Bonds: Adventurer, Rich, Attractive, Criminal record. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Shane Marlowe, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 7 (-2)9 (-1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Banded agate (10 gp). Amber (150 gp). Coral (150 gp). Banded agate (10 gp). 1 Minor magic item.


Social Check DCs

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