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NPC Generator

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Advanced [show]


Rolf Stapleton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a fancy grey suit. He wears a feathered hat to cover his moderate length golden hair. His eyes are hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Knight mother left him crippled. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Flaws: Disease. Bonds: Attractive, Poor, Family, Adventurer. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Rolf Stapleton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dean Sharps, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of his god around his neck, and a scimitar on his belt, he is not a threatening figure. His chestnut hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His job bores him to no end. He has decided to make it more interesting.

History: He was born into a rich family. Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Dean Sharps, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)6 (-2) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear white tank tops with tan pants. His red hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor, Debt. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Van Es, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)6 (-2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Cloth of gold vestments (140 gp).


Social Check DCs


Raymond Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit, and he perpetually has his shield ready. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Raymond Lindsay, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)19 (+4) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 sp. Blue quartz (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Gunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He is bristling with hidden weapons, mostly daggers and swords. He has moderate length white hair. He has green eyes.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was always a brilliant, if unscrupulous mind. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To clean up the streets; and he has comitted a past crime that haunts him to this day

Ideals: Persistence, Logical. Flaws: Insane. Bonds: Criminal record, Guardian. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Gunter Spaulding, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Tourmaline (80 gp).


Social Check DCs

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