Norman Alston, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a large black jacket. He wears his chestnut hair up. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Rich. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp.
Justin Blakeley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears professional attire. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has a dull look in his gray eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Enemies. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Giant, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Smoky quartz (20 gp).
Shane Asheton, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is always cut to a buzz. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.
History: Shane was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He now owns his own business.
Motivation: He uses money and sex appeal to get what he needs; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Bonds: Rich, Criminal record, Family, Job, Attractive. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp.
Clerebold Tenley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears tattered old clothes. He is bald on top and has large auburn tufts of hair around his ears. His eyes, though not visible through his cowl, are amber.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 17th year, his parents were killed by a goblins raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
Percival Stanford, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His brown hair is unkempt and raggedy. This blue eyed northerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is content
Ideals: Philantrophist, Optimist. Flaws: Ugly, Mundane. Bonds: Poor, In love. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 7 (-2) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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