Hunter Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple brown robe with grey stripes complete with hood. With bright black hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To share knowledge with the world; and revenge
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Immigrant. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp.
Roland Milton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet cloak and cross-gartered black stockings. With a patchy blonde beard and wild blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 5 (-3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Raymond Barton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He keeps his brown hair in a pixie cut. His half smiles and blue eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.
History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork manacles.
Theobald Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His hair is chestnut and very short. His blue eyes are slightly larger than normal.
Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Sold as a small child to a slaver, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the north, certain he would find work there.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Mentor, Immigrant, Family. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp. Brass mug with jade inlays (600 gp). A delicate silver chain set with a tourmaline (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
Frederick Eastoft, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of his god around his neck, and a spear on his belt. His silver hair is long and unkept. His gray eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the north his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Criminal record, Poor. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 3 Smokesticks. 4 Tanglefoot bags.
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