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NPC Generator

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Advanced [show]


Drogo Palomarez, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. With a patchy black beard and wild black hair. His brown eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Optimist, Joker. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Drogo Palomarez, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 9 (-1)17 (+3)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs


Gerard Stanford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his grey robe and has his warhammer always slung over his shoulder. His red hair is unkempt and raggedy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Bricklayer profession.

History: Gerard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: Expand his business; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Gerard Stanford, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Kimberly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is braided into rings. He has gray eyes and a tan hat with a brown feather.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Diggory Kimberly, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Aldous Royston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey Stetson hat and grey clothes. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac. Bonds: Has a crush, Rich, Mentor, Adventurer. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Aldous Royston, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Norman Hayden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is dressed in earthy colors with a brown and black handkerchief worn on his left side. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He struck the Sailor job and began his own company from there.

Motivation: Wants to open a new tavern; and to be a herbalist again

Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Norman Hayden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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