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Advanced [show]


Reynard Oakley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Seamstress, Reynard learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Sensitive. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Reynard Oakley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)10 (+0) 7 (-2)9 (-1)
Skills Acrobatics +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Solomon Carlyle, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His right leg appears badly burned and disfigured. His brown hair is still thick. His eyes, though not visible through his cowl, are violet.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: Solomon was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He would like to get married and retire; and he has a crush on the local body guard

Ideals: Disciplined, Persistence. Bonds: Has a crush, Criminal record. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Carlyle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 9 (-1)6 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: He is greedy; and human compassion

Ideals: Gifted. Flaws: Shy, Insane, Racist. Bonds: Rich. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Robert Carlisle, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He has a moderate pudge and is not very fit. His hair, while still mostly auburn, has prominent grey streaks. This amber eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he desires power and/or immortality

Ideals: Logical. Bonds: Job, Adventurer, Rich, Enemies. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Stansfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)6 (-2) 10 (+0)8 (-1)
Skills Deception +1, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Wymar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Junk Dealer. He is bristling with hidden weapons, mostly hand crossbows and scythes. His blonde hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 8 years old his parents immigrated from the north. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Wymar Winterbourne, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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