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Advanced [show]


Randal Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet cloak and cross-gartered white stockings. His hair is black and very short. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Pacifist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Soapmaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Skelton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Tourmaline (120 gp). Freshwater pearl (16 gp). Amethyst (120 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Disease, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Wymar Hallewell, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gray and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Trym Graham, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 9 (-1)11 (+0) 11 (+0)17 (+3)
Skills Athletics +6, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +5

Possessions: 300 gp. Golden pearl (100 gp). Azurite (9 gp).


Social Check DCs


Arnold Mori, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Apothecary uniform. His silver hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Arnold Mori, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)18 (+4) 13 (+1)9 (-1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Kendal, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Beggar. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He plays an instrument quite well.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Beggar. Some 4 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Military, In love. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Anselm Kendal, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)11 (+0) 12 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Average lock. 1 Silk rope. 1 Silk rope.


Social Check DCs

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