Heward Rutherford, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. His whole body is exceptionally muscular. His hair is long and golden with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His eyes are green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: When he was but 3 years old his parents immigrated from the south. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Recently the stress of being a Doctor has made it difficult for him to sleep.
Motivation: Expand his business; and to be a guard again
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Job. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Hunter Dryden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Barrister, but he got bored and became a Bowyer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Insane, Shy. Bonds: Slave, Job. Occupation: Bowyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Hourglass. 1 Average lock.
Gilbert Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. He has a slight overbite and is overall scrawny. His golden hair is long and unkept. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gilbert was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor
Flaws: Ugly, Disease. Bonds: Criminal record, Job, Immigrant. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Aquan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Anthony Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey tunic with brown highlights, and long grey pants that bunch up around his shoes, and a wedding ring on his left hand. With bright silver hair and a scraggly beard. He has several tiny opal earrings on each ear.
Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Artistic. Flaws: Insane, Shy. Bonds: In love, Rich, Criminal record. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 12000 sp. Chrysoberyl (60 gp). Golden yellow topaz (300 gp).
Geoffrey Charlton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his white robe and has his club always slung over his shoulder. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.
History: Geoffrey was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. A roughly beaten golden orb (110 gp). 1 Minor magic item.
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