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NPC Generator

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Advanced [show]


Alex Moreno, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His silver hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Insane, Selfish. Bonds: Immigrant. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Alex Moreno, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Tim Walpole, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears green cloth garments or leather armor. He keeps his auburn hair in a pixie cut. His ears are large.

Personality: Calm and collected, he is a well trained Knight. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He moved out south to avoid the crime he committed. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Tim Walpole, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dustin Rylan, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Mayor profession.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Rylan, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. Chalcedony (70 gp). Moss agate (15 gp).


Social Check DCs


Everard Langston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Herbalist does, and a wedding ring on his right hand. His hair, while still mostly brown, has prominent grey streaks. His amber eyes peer out from beneath his Stetson white hat.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. Some 7 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His religion dominates his actions.

Ideals: Artistic. Bonds: Job, In love, Religious, Military. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Langston, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)4 (-3) 12 (+1)12 (+1)
Skills Arcana +0, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Chalcedony (20 gp). Red-brown spinel (150 gp).


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown armored body suit, with a simple black line shooting up and back down. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: John lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

John Shelly, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)5 (-3) 16 (+3)8 (-1)
Skills Nature -1, Religion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Chrysoberyl (50 gp). Jet (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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