Frederick Milton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He is wearing a perfectly clean shirt and pair of pants. His silver hair is kept up in a ponytail inside a small hat. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Animal Trainer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Justice, Fighting. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Robert Mori, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a black coat. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a very good compulsive liar and kleptomaniac.
History: Robert hails from a village terrorized by illithids. He dropped out of school before completing his studies. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Enemies, Criminal record, Family, Job. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Raymond Shelby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His red hair is long and unkept. His violet eyes peer out from beneath his Stetson yellow hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Healer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.
Motivation: To prove his worth to the world.
Flaws: Ugly, Secretive, Impulsive. Bonds: Poor, Job. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Richard Garrick, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with tan socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized ruby on his right hand. His golden hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Moreno, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears black painted combat armor at almost all times. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born a particularly ugly child, much to the horror of his parents. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying brother.
Motivation: He is terrified, and will act out of fear.
Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Healer’s kit. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
