Anthony Rayden, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy black suit. Beneath his clothing is a huge mess of scar tissue. He has moderate length chestnut hair. He has gleaming, smiling amber eyes.
Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Anthony and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anthony discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anthony fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert, Pacifist. Bonds: Attractive, Slave, Religious, Mentor. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Peter Altham, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He keeps his long auburn hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He enjoys reading and quiet.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to reunite with his absent mother
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.
Theobald Mitchell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and blonde. He has gray eyes and a tan hat with a white feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 4 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Barkeep.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Joker, Fighting. Bonds: Rich, Immigrant, Job. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon.
Godfrey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, green, dusty cloak. With bright auburn hair and a scraggly beard. His amber eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Marshal, but he got bored and became a Glassblower. He has drifted from career to career and currently works as a Glassblower.
Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down
Ideals: Gifted, Fighting. Flaws: Insane, Mundane. Bonds: Criminal record, Job. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Godfrey Bing, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He carries with him a set of shields, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his blonde hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east to a Sailor, Godfrey learned a great deal about his mother's area of expertise. He worked as a nervous Sailor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter.
Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Job, Family. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 600 sp.
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