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NPC Generator

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Advanced [show]


Gilbert Cooper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely violet suit with yellow socks and a vest with buckled shoes. His white hair is greasy and uncared for. His eyes are green and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Adventurer, Military. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Gilbert Cooper, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 10 (+0)15 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alex Beitz, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a black cloak and cross-gartered blue stockings. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. In his 17th year, his parents were killed by a dire rats raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alex was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Alex Beitz, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Theobald Kendal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his tan robe and has his glaive always slung over his shoulder. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Immigrant, Poor. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Theobald Kendal, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Home, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears violet painted combat armor at almost all times. His skin is also unnaturally pale. His chestnut hair is lengthy. He has brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Henry's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Home, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Ernest Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black armored body suit, with a simple tan line shooting up and back down. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To find somewhere to settle down.

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Quinton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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