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Advanced [show]


Ernest Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a green poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His hair is long and silver with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: PTSD. Bonds: Slave, Enemies, Criminal record. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Ernest Palomarez, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. White pearl (160 gp).


Social Check DCs


Reynard Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Rich, Adventurer, Criminal record. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Reynard Darlington, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Hale, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a tan poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His hair is long and black with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. He has gray eyes and a tan hat with a blue feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Antagonistic. Bonds: Slave, Immigrant, Adventurer. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Ernest Hale, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Roland Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Insomniac, Insane. Bonds: Poor. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Roland Marlee, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 12 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Everard Clayden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His brown hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Everard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Clayden, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. Lapis lazuli (13 gp). Freshwater pearl (13 gp).


Social Check DCs

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