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NPC Generator

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Advanced [show]


Trym Watson, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy brown suit. He has a black handlebar mustache and slicked back black hair. He has blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Bather in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and he is greedy

Flaws: Shy, Mundane. Bonds: Attractive, Job, Mentor, Rich. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Trym Watson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)18 (+4) 16 (+3)16 (+3)
Skills Athletics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +6

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Wymar Washington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a blue and green robe with the hood down. His hair is blonde and curly. This amber eyed northerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He is content; and to end his boredom

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Rich, Mentor. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Washington, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up. His eyes are brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful brothel owner made him what he is. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Secretive, Disease. Bonds: Immigrant, Mentor. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Manfred Kelsey, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Alexandre Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered lance and tarnished sai as well. His auburn hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Professionalism. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Alexandre Lindsay, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Goblin, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is golden and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Hunter Home, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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