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NPC Generator

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Advanced [show]


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Trey was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Joker, Philantrophist. Bonds: Attractive, Mentor, Military. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Trey Mitchell, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Athletics +6, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his brown hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying brother.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Manfred Shelly, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Joker. Flaws: Selfish. Bonds: Rich, Criminal record, Family. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Charles Shelly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 18 (+4)10 (+0)
Skills Medicine +6, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Hematite (10 gp). Peridot (40 gp).


Social Check DCs


Conrad Merton, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized opal on his right hand. With a patchy blonde beard and wild blonde hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Conrad managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Criminal record. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Conrad Merton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His brown hair is cut jaggedly and amateurishly. His eyes are likewise blue.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: His father raised him in a mountain cabin. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Simon Marlee, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Disguise kit. 1 Silver holy symbol.


Social Check DCs

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