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NPC Generator

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Advanced [show]


Cory Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears grey cloth garments or leather armor. He wears his blonde hair up. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Carter, Cory learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Cory Ridley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Don Sherwood, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with blue pants. He is bristling with hidden weapons, mostly glaives and warhammers. His hair, while still mostly black, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Cynical. Bonds: Criminal record, Adventurer, Nature. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Don Sherwood, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Simon Middleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His chestnut hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Passionate, Joker. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Middleton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Anselm Rowley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars, and sports empty pouches on his belt. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He has a crush on the local Navigator; and to settle down with his crush

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Immigrant, Has a crush. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Anselm Rowley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 800 sp. 5 Acid flasks.


Social Check DCs


Shane Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky grey painted plate armor. His broad hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Shane Gladstone, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp. 1 Breastplate. 1 Banded mail.


Social Check DCs

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