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NPC Generator

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Advanced [show]


Everard Rutherford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a worn and beaten armor. His white hair, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Joker, Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Everard Rutherford, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 18 (+4)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Azurite (16 gp). Golden pearl (150 gp). Freshwater pearl (16 gp). 3 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Balimaar Clifford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against drow.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Balimaar Clifford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Hourglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Charles Deighton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears a broad hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Navigator mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Artistic, Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Charles Deighton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)7 (-2) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He sports black clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He wears a small hat to hide his balding. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Bertram was born on a far northern plains where he grew up under the tutelage of his mother, an expert Mercenary. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he would like to get married and retire

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Immigrant, Mentor. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Bertram Enfield, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His brown hair has been sun bleached extensively. He has violet eyes and a black hat with a white feather.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. A gifted student he started as a Painter, but he got bored and became a Weaver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Artistic, Logical. Bonds: Nature, Job, Has a crush. Occupation: Weaver

Voice: American accent

Attributes [hide]

Balimaar Fidget, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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