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NPC Generator

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Advanced [show]


Odo Shelly, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Adventurer business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic. Bonds: Attractive, Rich, Job, Has a crush, Adventurer. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Shelly, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 7 (-2)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Richard Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his halberd. His brown hair is heavily combed to the left. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Crown-heir, but he got bored and became a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to be a crown-heir again

Ideals: Disciplined, Joker, Gifted. Bonds: Job. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Richard Bradley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp. 1 Breastplate.


Social Check DCs


Trym Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear green tank tops with yellow pants. His silver hair is braided into rings. His eyes are a pleasant amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Trym Wharton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics -1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Norman Budd, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large yellow mantle and cape that has been intricately interwoven into his tan robe, he is not a threatening figure. He has moderate length brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Nature, Family. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Norman Budd, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Everard Clifton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his halberd. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Secretive. Bonds: Adventurer, Criminal record. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Everard Clifton, Male Human Fighter 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Arcana +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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