Gerard Asheton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky black painted plate armor. He has shaved his head bald. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Gerard and his spouse have recently divorced.
Motivation: Many giants want him driven away; and a deep hatred of giants
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 300 gp.
Clerebold Sharps, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Barkeep. He wears a feathered hat to hide his balding. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Athletic. Flaws: Antagonistic, Shy, Mundane, Fearful. Bonds: Criminal record. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red-brown spinel (50 gp). Star rose quartz (60 gp). Citrine (60 gp). 3 Smokesticks. 1 Everburning torch.
Drogo Hayhurst, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is well dressed, constantly wearing a pastel suit, black shirt, and grey tie. His auburn hair is kept up in a ponytail inside a small hat. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Shoemaker in town.
History: The child of a Crown-heir, who enjoyed hunting, Drogo was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and to be a crown-heir again
Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Nature, Attractive. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Anthony Payton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.
History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Disciplined, Professionalism, Fighting. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Frederick Weld, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a fancy violet suit. Beneath his clothing is a huge mess of scar tissue. He has moderate length white hair. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Professionalism, Gifted. Bonds: Attractive, Slave, Adventurer, Military. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4
Possessions: Azurite (14 gp). Chrysoberyl (90 gp). 1 Minor magic item.
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